Currently i am working on a chess game and i am just a programmer. I have a scene where shadows are… How do i say, too rough, i think? Here are two screenshots, one from my scene and one from unreal mesh editor.
How do i make shadows much smoother like in the mesh editor. I am just a programmer and a student so getting anyone else is unlikely.
I guess, i need to play around with scene lights. I thought of having two lights in my scene, however i am not sure if this really is a good idea. Can you give me some hints and help me about how to imrove lighting in my scene?
Thanks in advance.