Lighting in level gets really bright after lighting is built.

Hello there fellow unreal engine users!

I’m in the process of making a horror game using the unreal engine but I’ve encountered a problem.
My game looks the part, by that I mean the setting is foreboding and dark with only a flashlight as a lightsource.
Heres the problem, after I built the lighting the “scene” gets really bright with some walls being REALLY bright.
Why is this? Have I done something wrong?

Thanks for taking your time reading this.
I attached two pics describing what I mean.

Could you please tell me what lights you are using in your scene? :slight_smile: If possible, take screenshots of the list with all light’s intensity and values and such? :smiley: (sorry, I can’t remember the name of it)