Lighting channels problem in mobile

I made a test project for lighting channels. It worked in editor but not in mobile preview.and DirectionalLight components with default settings exclude color . channel 0,1 for each light and 1 for character.

1.editor view

2.mobile preview

I also cooked it in my Nexus7 for test.But the light color not posted and draw as usual.Maybe is a bug or any ideas?

Hi efzplay,

Lighting channels are not supported on Mobile or any path other than Deferred rendering (SM5 and Metal). I’ve communicated to the two people who post the release notes to add limitations like this to remove any sort of confusion.

Thank you!

Tim

Thank you for your reply Tim.

It is a so cool function for us.I hope it‘ll be supported on mobile in future.