During the course of working with the level, you are instructed to rebuild the lighting, so I do and everything gets darker. I don’t even touch the lights. There’s only one major change I’ve made that I could imagine might cause this but I’m grabbing at straws. I switched from DX12 to DX11. DX12 was just to unstable, Unreal kept crashing. I’m an unreal noob so I’ll answer questions as best I can. Also, I did not create this map. I’m just adding VR functionality into it for a project.
Thanks for the help. directional light was set to stationary, not strictly static. I’m not familiar with the difference. Should all the lights in the scene be moveable? This is a VR environment, so its gotta run fast.