I started my project in 4.20 and was using LPV. Everything was fine and I was very happy with it.
Now in 4.22 the LPV shows no effect anymore.
So I am wondering, if something like raytracing or so (which my hardware - GeForce1050 doesn’t support) is disabling the LPV.
Attached you find the settings for the parallel light, the Post Process Volume and a shot, how it looks.
I even made a new file [projekt]/Config/ConsoleVariables.ini with the settings
[Startup] ; ... net.UseAdaptiveNetUpdateFrequency=0 r.LightPropagationVolume = 1