Light Location

Hello everyone, I have such a question. How to put the lamp in the scene in bluprints in the coordinates I need?
I need to set Location values so that when the application starts, the lamp is in these coordinates.

This is not working…

And how to get temperature settings and light intensity here?

The SetActorLocation class worked. Thank you, the last time was just not enough intensity.

What you have there looks ok, what’s the problem?

Do you get an error? I’m assuming you didn’t set the point light as moveable…

Ah, and you’re using ‘add location’. That’s going to add those coordinates onto where the ball is now. Using SetActorLocation would work better.

Or, even easier:

You can set any parameter like this:

But frankly, if you’re going to be doing that, it would be easier to put a point light in a blueprint, set it up how you want, and then spawn the BP.