I’m trying to make a light shine from inside a lamp post. Got a glass material that has opacity, but the light doesn’t come out of it in game. Any suggestions?
Make sure the material is set not to cast shadows.
Checked and it’s not set. Anything else I might be missing? thanks for the tip btw.
EDIT: Turns out there was several cast shadows tickboxes to untick. Make sure you check the materials and all related to the mesh you’re using, and just untick cast shadows as ZacD said. Thanks!