Light flickering on meshes - using nothing but emissive textures

Hey @vardonir!

The issue here may be more to do with the shadows rater than the light themselves. Here are a few possible solutions to the issue, the first from another forum post, the second from a Non-Epic affiliated video on Lumen:

I would also look into virtual shadow maps as they may also be playing a hand.

I hope the above leads you to the solution you need!