I’ve tried all types of lights, in all types of states, I’ve neutralized auto exposure, but my character is still gaining a lot of random (indirect?) light from some source I can’t find. In this scene I’m using a movable and a static point light which is located above the character, and they are both pretty dim. As soon as my character is facing 90 degrees to the right, the character gains a lot of exposure/light somehow.
anyone have any idea what’s going on here?