Hey,
I notice this lights bleedings in the edge of the view, they appear in game mode and edit. Is there something that could be done about it ? Tried tweking a lot of settings but noting seens to resolve. Any thoughts ?
It got more intense when I tried to use planar reflections, but then I turned off.
I saw a lot of pink planes in lumen surface cache, is that a problem ?
Yep, that is pretty bad. Those colors mean your surface cache is either lacking information or out of range, so that’s no surprise that lumen is breaking.