Caleb Cuzner composed background music for the upcoming retro/modern platformer, Ninja Cube’s Secret Lab level & cut-scenes. Have you listened to the rest of Caleb’s 17-track original soundtrack for the game? All tunes are now available for use in your games.
Listen to and grab them,here. Alternatively, commentbelow or mail us at team[at]highereg[dot]com to get started.
With Bullets and Sugar Cubes, music composer Alfredo Siricasets out to capture the unlikely friendship of warring soldiers on opposite sides of the Second World War. From upcoming short film PAWNS - Short Film, the emotionally compelling piece is one of several created by Sirica for its soundtrack.
A freelance music composer affiliated to , Orvieto (TR), Italy based Alfredo Sirica utilises his expertise in the composition and orchestration of classical music to create high quality soundtracks for games and film.
These orchestral compositions are prone to utilising a mix of traditional instruments, played or recorded live against a professional studio setting, and high-end synthesizers.Flexible in his rates and pricing, one may learn more of his professional background and portfolio here.
To get in touch with job/commission requests, simply mail us at team[at]highereg[dot]com or comment below.
For Honor: Viking vs Knight Music Trailer | Will Phillips
Will Phillips sets the tone for For Honor: Viking vs Knight, Forest Studios’ independent live-action homage to Ubisoft’s hack n’ slash.
Combining sounds of the flute, traditional harmonies and modern film-score elements, the video game composer attempts to create an epic orchestral piece reminiscent of the medieval era. Here’s six minutes of the live-action short for your viewing pleasure as well.
With a work record that spans the production of film scores, performances and various accompaniment pieces, Will Phillips is a Higher Eclectic affiliated, freelance orchestral musician looking to contribute to your game projects.
His specialities lie in the creation of orchestral jazz/latin/rock/funk infused sounds. As always, to task him with creating similar music for your own games, simply e-mail us at team[at]highereg[dot]com.
Sam Oz ventures into the Bossa Nova genre of music with Nova My Light, a game-play theme for Orbit Studios’ Uprise.
A sci-fi action game, Uprise follows a sentient Robot from Endeavour City as it explores the meaning of its existence. With the game now Greenlit, Nova My Light is set to follow players in their excursions through Endeavour City.
A multi-genre French musician and sound designer, Sam Oz has been creating original soundtracks for games (AAA and independent) and various animations since 2009. Proficient in the use of both traditional and synth instruments, he’s limited to no particular genre, with prior work spanning the Orchestral, Retro, Classical, Heroic, Pop Rock, Metal, Ethnic & Electro realms to name a few.
Furthermore although not possessing a wide amount of experience in sound design, he’s actively looking to build his portfolio within the same. To view a portfolio of his work, professional details and bio-date then, please visit his Space.
To reach out to him with job requests or any other queries/feedback, comment below or mail us at team[at]highereg[dot]com. Hiring Sam via not only brings his musical expertise to the table, but also perks such as –
Relentless social media/press coverage of your game projects across the Higher Eclectic Network, on successful collaborations with its artists,
Mediation, with the Network ensuring proper agreements and procedures are followed to avoid disputes, while also helping solve any unforeseeable disputes that might arise,
A constant connect to other freelance talent. With always following the progress of your game project, the network always seeks to have your art/music needs satisfied over future stages of development.
This time drawing stimulus from the work of conceptual designer Vitaly Bulgarov, Van Reeves’ latest action-packed track is raw, primitive and heavily industrialised. Called [D]anger Close Artillery, it is part of Reeves’ ongoing EP of cinematic/ambient music that he hopes to publish soon.
What’s more, the track is also available for use in your own games. Find associated terms and reach out with your requests, here.
Van Reeves combines his passion for strategy, stealth and narrative packed role-playing games with that for still and motion pictures to create retrospective, heavy-metal infused music.
With specialities lying in the ambient, synthwave and cinematic genres, he seeks to develop original soundtracks for games on a donations-basis. Meaning you can choose to compensate Reeves for his contributions to your games at any rate of your choosing.
This of course, apart from the fact that he constantly produces a variety of action-packed, often soothing sounds for use in your work. Learn more and reach out to us with your music requests then via his Space. Alternatively, comment below or mail us at team[at]highereg[dot]com to get started right away.
Pitting small European economy cars in drag races against each other, Small Cards Drag Race is an upcoming Amiga homebrew game in development by Project R3D.
The game placed fourth within 2016’s RetroKomp GameDev Competition & features music by 's retro game music composer Simone Bernacchia alias JMD - Jovanotti MUST Die. Here’s one such in-game track for your listening pleasure.
Simone Bernacchia alias JMD - Jovanotti MUST Die has been creating music for Amiga games, animations and commercials since 1989.
Aided by a copy of Milkytracker, the artist is constantly on the lookout for retro electronic/chip-rock/ambient music composition opportunities for new/upcoming games. Rates are absolutely negotiable. Learn more and reach out to us with your requests via his Higher Eclectic Space.
This week’s Caleb Cuzner creation is an ominous, string-based background music loop for dark in-game settings. Titled ‘Mystical Darkness’ on the composer’s library, the track is now also available for use in your games/game projects. You may find associated terms and get in touch via his Higher Eclectic Space.
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With 900+ music compositions on his record, Caleb Cuzner maintains an entire library of music for use in your games.
In addition, he’s also open to creating original soundtracks within the Techno, Drum & Bass, Dubstep, Dance, Industrial, Chiptune, Orchestral, Classical, Epic, Dark/Quiet, Hard Rock, Heavy Metal, Soft Rock, Ambient, Jazz, and hybrids of these genres to name a few. For any of your sound/music needs then, please feel free to reach out.
A short, dramatic music sample of the epic, orchestral genre that lends itself well to a war-based game setting.
Called Warmonger, the track was composed by Will Phillips as a demonstration; most notable is its use of a traditional electric guitar, played and recorded by the musician in a studio.
Will creates original, high quality music for games and film, combining traditional orchestral instrumentation with jazz/rock/latin/funk-influenced rhythms and harmonies. To make use of his expertise in the development of your game projects, visit his Space on or mail us at team[at]highereg[dot]com!
Alfredo Sirica’s Someplace New is a classical song of hope and sadness; it plays during the climax of 2016 feature film Porches and Private Eyes.
To listen to the rest of Sirica’s work on the film or to request original music and soundtracks for your games, please reach out here, comment below, or mail us at team[at]highereg[dot]com.
Deliberately chirpy, Happy Flame is a Caleb Cuzner composed gameplay loop created for upcoming platformer game Emberboy.
The music composer/sound designer admits to being influenced by the Mario and Kirby series of games for this one. Enjoy it? The track, along with several others from Caleb Cuzner’s library of music, can be used in your own game projects.
Retro musician JMD - Jovanotti MUST Die goes for rock n’ roll and American drag racing flavour for his third Small Cars Drag Race Composition.
In-development by Project R3D, the game pits European hatchbacks in drag races against each other with JMD working on its original soundtrack. Need chip-rock, electronic and ambient music for your retro game?J.M.D is available!
This piano and cello driven tune of War Memories, was developed for the Main Menu of a cancelled point n’ click World War game.
It’s composer Sam Oz, who also operates within the Orchestral, Retro, Synthwave, Classical, Heroic, Pop Rock, Metal, Ethnic & Electro genres, is also accepting original music requests for your games. Get in touch.
I’m kicking off this week with an important update to the original post of this thread, more clearly reflecting its purpose, the services I provide out of , and how it ties into the freelance services offered by the music composers/sound designers I’m representing here on the UE4 forums.
I encourage you to check it out while also coursing through my website, that has also undergone a content update.
For now, I bring you another beat-pumping tune from Synthwave/ambient/cinematic musician Van Reeves – 0010[J]et Pack.
The 4-minute cyberpunk-themed track is an underground, bass-driven, club-like composition that borrows its approach from comics such as those of Judge Dredd, while adopting its rude style from games like Shadowrun. As is with most of Reeves’ work, this track is available for use in your games as per the terms listed here.
If you’re not interested but still love Reeves’ work, you can freely get in touch with us for original music requests via the above hyperlink. Alternatively, mail me at .b[at]highereg[dot]com to sort things out quickly.
Will Phillips created On The Loose as a sample for a visual novel - point n’ click mystery thriller back in June, this year. The lighthearted, slightly jazzy melody was to have multiple variations adapted to various in-game situations. Doesn’t it go great with a midnight timelapse?
Will creates latin/rock/jazz/funk infused orchestral music for games, films, live performances and more. Check him out.
Caleb Cuzner wrote Child’s Play off the premise of being stalked and killed by eerie children, suiting the track for use in the end-credits of a horror game. The composer/sound designer has also made the track available for use in your games, as per the terms listed on his profile.
He’s previously created a host of tracks from the horror genre, among others, all of which can be used in your work. Be sure to take your pick and reach out via the hyperlink above.
At the crux of Calling For Help’s melody is a lonely voice, meant to capture the sense of solitude players will encounter on The Young Socratics’ puzzle adventure, Odyssey. The harp and strings meanwhile, as some of you may notice from previously showcased compositions from the game on this thread, follow the style established by its composer Alfredo Sirica in the rest of his work on Odyssey’s soundtrack.
This of course being only a short sample of Sirica’s quality of work. If you’re a fan of his work and would like to collaborate with him on your projects, let us know!
Believe it or not for ‘High Scores’, composer Simone Bernacchia went back to 1986 arcade classic Outrun, an Italian Kronenbourg beer commercial from 1985 and Elton John for inspiration.
The result is this near 2-minute tune that features on the soundtrack of Project R3D’s upcoming Amiga racing game, Small Cars Drag Race. Retro gaming enthusiast? You’ll enjoy the rest of Simone’s portfolio of work.
In its run-time of two-and-a-half minutes, The Kingdom In The Sky starts out calm before descending into an orchestra of different violins and the cor anglais.
Like with much of his work before, its composer Sam Oz states that the tune’s structure was in no way premeditated, rather taking shape of its own as he went along. Impressed?
Deliberate in pace, this brooding four-minute tune of Unit Lost is an attempt at the Tech-noir genre by Van Reeves. Obvious inspirations include Blade Runner, with the musician’s intentions being that of creating a sombre piece while retaining an all-electronic approach to its process.
Funky guitar riffs, strong horn lines, clamouring cymbals, and cinematic strings; this two-minute track by Will Phillips has going for it everything a 1970s cop drama should be.
True enough, it will mark the theme for Mark Williams’ upcoming comedy web series Watching the Detectives, that chronicles the exploits of two detectives fired from the police force. Will Phillips’ groovy flavor of music of course is not limited to film, but has lent itself well to games in the past. Reach out to us if your project is in need of some funk.