Video of issue - set to private so only those with the link / url can view
I have been building a map maybe 6-8 weeks it is close to completion now, yesterday everything was working fine I could launch session but now I get the message instantly on trying to test the map in a session - failed to initialize dependency module
I did download from the Epic Store a Niagra pack called “Niagara Effect Mix 5 and 1 more” which I purchased, migrated it to my UEFN projects and I did drag one of the materials onto some objects which looked super cool but the map then stopped launching.
I did the CTRL+Z to undo everything but having no joy, really gutted as the map has so much work in it, would love to get this finished and published.
I read an older post where it said that this is an older problem more with bringing over Creative 1.0 maps and also using Dropbox to store maps. I do get a dropbox message but had no issues before and have approx 5 other maps in the works, the map is new with UEFN I never played Fortnite before and had previously not used Creative 1.0 so am fresh / new with UEFN.
LogOnline: Error: EOS: UEOSSettings::GetSelectedArtifactSettings() ArtifactName=[Fortnite] no settings found.
LogOnline: Error: EOS: FOnlineSubsystemEOS::PlatformCreate() GetSelectedArtifactSettings failed
LogHotfixManager: Error: Only 156 of 158 assets were successfully patched from ‘AssetHotfix’ section in the Game .ini file. The patched assets will be forced to remain loaded. Any assets that failed to patch may be left in an invalid state!
LogHttp: Warning: 000009A207B13200: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHotfixManager: Error: Only 156 of 158 assets were successfully patched from ‘AssetHotfix’ section in the Game .ini file. The patched assets will be forced to remain loaded. Any assets that failed to patch may be left in an invalid state!
LogValkyrieSyncProject: Error: Failed to initialize dependency modules: [Failed to resolve Game Feature Data for module [alcatraz]]
Above is the text in Red from Output Log.
ID:
ae9301a3cd8449978ad0c1ee74888721
Display Name
Fallen-Champ
I think the material M_FlyingRinbow might have caused this to happen as everything was working fine up to that point unless I am unlucky and it is something else.
Please could someone try to help I would really appreciate it.
Thanks for any help / info with this, I will also try and report this bug through the Map Help option but don’t have an Island Code as the map is not yet published.
Thanks again
Steve