I should add:
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The terrain itself becomes black. I have preview weights of 0.4 0.2 and 0.2 respectively if that matters.
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The node is just a TexCoordinate node to scale UV’s
I should add:
The terrain itself becomes black. I have preview weights of 0.4 0.2 and 0.2 respectively if that matters.
The node is just a TexCoordinate node to scale UV’s