Hi,
I have problem with sessions in blueprints.
Server can create session with no problem and client can find session but joining session doesn’t work.
I got few pictures of my blueprint :
Player controller : http://i.imgur.com/Cl3BLrl.png?1 , http://i.imgur.com/wZwnpnq.png?1
GameInstance : http://i.imgur.com/CFeoL4E.png?1
Menu widget : http://i.imgur.com/QfJ8VZa.png?1 , http://i.imgur.com/ijc411N.png?1
*ini.file : http://i.imgur.com/qV94U9C.png?1
I found this lines in log files :
GetHostByName failed (SE_NO_DATA)
LogOnline:Warning: NULL: Invalid session info for session Game in GetResolvedConnectString()
LogOnline:Warning: NULL: Can’t start an online game for session (Game) that hasn’t been created
And I have same problem in multiplaye shootout.
I have this problem with every project I made.
One moderator () was helping , I made simple project with sessions and it wasn’t working for me,I send him that project and on his end was working fine.
And I uploaded a video on . Here is that simple project.
https://.nz/#!O0hWSbQA!nMg7p9_71JQIX1-o9_yfaxnYgujpEF6zH5GldXil_9g
I had simila problem with 4.7
I can’t post log files becouse I can’t get to my PC right now.I will post log files tomorrow.
I don’t know if this is something on my end or if this is a bug with engine.