Hi, I have been having this issue for quite a while but Im not really certain of its causation. As you guys can see, in most of my objects and characters I have this jagged shadows when the sun is hitting the object/character from the top (image 1), whoever the object/character looks perfectly fine when the sun is hitting the entire object/character (image 2).
I attached the wireframe as reference for issues (image 3).
The world is the default Open World on UE5. No Post process, Lumen Disabled.
Also already tried on different projects and different versions so at this point Im almost certain that Im doing something wrong.
Im very confident that it is simply distortion from poorly placed geometry, still, a lot of this distortions cant be fixed, specially around the nose, ears and mouth so I would like to know how to mitigate this. With materials, with better illumination,etc?
Any Suggestion is a good suggestion.


