As you can see, the tris appear weirdly lit, as if there was no smoothing?
The really weird thing about it is that the problem didn’t appear when I first started editing the landscape, it appeared when I reopened my UE project.
Here are my landscape settings:
What’s the error message in the top/left? It may be you have to increase your streaming buffer size. You can do that in a few ways, the easiest (for testing) is to enter a console command “r.Streaming.PoolSize x” where x can be something like 1200 or 1500 etc