Item spawners and item placers are having a really high, inconsistent memory count

I’ve had item placers on a map of mine for a long time and they’ve always taken up a ton of memory and were pretty inconsistent, I’ve always thought that was normal for some reason. A few days ago, I replaced all of the item placers with item spawners. This brought the memory down from 117k to 101k, so I decided to delete some stuff to lower the memory. After launching sessions it’s gone up to 105k, 110k, 121k, and then 107k. Every time I’d delete the item spawners to see what the memory usage would go down to and it’s always gone down to around 98k memory. After going through this, I think that there’s an issue with these devices. (I’m not sure if this is an issue in creative, I’ve been mainly using UEFN)

@Wornsnow88 Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!For more information, such as how to get the reference ID, please check out the article here: https://create.fortnite.com/news/using-the-creative-and-uefn-bug-reporting-form

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