Issue with Skylight (4.13.0)

I’ve managed to fix my own issues. The Light Maps in the World Settings Light Masses were missing. I also upped the storage to 2048 for max size of light texture. Now I have 28 Light Maps vs 0 before. Looks great in iOS ES2 preview and on device. See attached!

Also took some of the shaders that were still too not right, I adjusted the Specular and Roughness with Scalar Parameters.

Thanks for your help again!