Issue with Distance Fields [UE-150397]

Creating a simple material to display distance fields using DistanceToNearestObject results in very ugly artifacts.

This occurred for me in both 5.3.2 and 5.2

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Interestingly, it seems to fade away at a certain distance from camera

Has anyone found a solution for this?

I discovered that the issue only occurs when the distance is more than 75 units


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