Island lagging when the most "fat" cell is only 70k/100k memory

Hi! My Island lagging when the most “fat” cell is only 70k/100k memory. A player often periodically moves and teleports a short distance

@Diabolickus Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form

Hey Diabolickus,
There could be a few causes.
If your using AI they can sometimes cause lag if they have navigation problems

Hi! No, we don’t use AI in this map

Do you have a published map code ?

No, it’s still private

Can you post an aerial perspective pic ?

It’s even cut map. It was some wider


And video about lags

That is mega awesome,

Have you tried an uploaded private version, to test whether its just play mode being sluggish ?

Are you using a World Partition and are your moving parts separate pieces or combined meshes ?

yes, tried

All separated

In your overhead pic, I assume the green around the damage volumes, is a mass of volumes,
Im wondering, if you can join them with modelling tool without wrecking them, it would simplify the physics and lighting/shadows calculations.
Maybe all the dynamic shadows are lagging ??

But green zones are visible only in Editor mode and they’re just a logic for checking player position. So they can’t bother casting shadows

Sorry I made a little mess with my last post, was late at night.
I was worried about the shadows and physics of the models only,

I was thinking instead of several objects revolving around an axis, if its possible to join all the parts with modelling tool so only one object is revolving around an axis.

However I would have thought the engine could handle them anyway.

I should have mentioned the green stuff seperately.
How are you checking the logic of the player, they look like mutator zones ?
Are you using Verse ?

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.