Any news on this? I think I’ve read about a hundred requests for the example content for the new hair and eye shaders but haven’t seen anything on it’s availability or location. Is there any info regarding the existence of this content? Last I heard it was to be included with the 4.11 release but I can’t find it.
You can find samples in Content Examples project, v4.11 > Character_Rendering level. But there is no documentation on eye and hair shading models yet, as far as i know. Skin shader is the same one from previous versions that use subsurface profile. It just looks better.
The main problem is they did not share the shaders that integrate the eye ball to the eye cavity. There are some extra pieces of geometry that use these shaders, blur/occlusion one and wet one for the tear line, the tear duct uses another shader too. It would great if they could share these shaders.