Is there a way to render multiple lightmaps and blend/animate between them?

62966-1.gif

62968-2.gif

It may be a little late, but I’ve just finished multi-lightmap dynamic blending for UE4. (based on 4.9.2-release)

Just check it out: https://github.com/AlanIWBFT/UnrealEngine/tree/MLDB-4.9.2

Later on I’ll present detailed instructions about how to make use of it.