Is there a way to guarantee sprint will work?

Usually, sprint doesn’t work in the game I’m working on. Sometimes, if I tweak the Island sprint settings, it will work once, but not the next time.

This is weird, because I actually have a different UEFN game already public where sprint always works. But I can’t figure out the difference between the two.

I’m wondering if others have had this issue and found a way to fix it.

Just happened to me, I forgot to activate the “Allow Sprinting” in my “Class Designer” device. There may be more devices that allows you to quit sprinting. I can’t think on anything else, good luck :slight_smile:

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It’s been a while, but has there been a fix to this? I’m running into the same exact issue, and it also affects sliding as well.

@Botato Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form