I know the PlayerID is unique for each player. And since it is the net ID number, I guess it is consistent throughout the entire session. However, as it is accessed though the PlayerState, I was curious if it might get generated for each new level (thinking of non-seamless travel)…
So, can anyone confirm that the PlayerID is indeed consistent between levels?
PS: And is it possible that the PlayerName saved in the PlayerState is consistent, too? When I researched this topic, PlayerID and -Name were often mentioned in the same post/sentence…