Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Summary
I found a change/bug in the behavior of the ‘Is Sky’ setting in materials. Previously if you had a material set to Is Sky True you would be able to see the material for all angles and it would allow uefn clouds to appear in front of the material. After a recent update if you have a material set to Is Sky True the material does not show above the horizon. The entire uefn sky background obscures the material.
Steps to Reproduce
Texture a large cube with a material set to Is Sky True. View asset in the editor and the material will not be visible above the horizon.
Expected Result
Is Sky True materials should be visible 360 deg but should allow uefn clouds to appear in front of the material.
Observed Result
Is Sky True material do not appear above the horizon any more.
Platform(s)
windows
Island Code
6152-2862-4722