First, a recent video of Lumion 7:https://youtube.com/watch?v=ajixEcfpCLY
More and more I see students and architecture firms using Lumion. It’s just incredibly easy to use. It only takes a day or two to get something decent out of it. And then only a week to get something decently good. However Unreal Engine always had the edge because it’s rendering engine was so much better. Lumion 7 is closing the gap between UE4 and Lumion however. Why outsource arch-viz when it’s so easy to do on Lumion? Although the end result is not on par with arch-viz pros in terms of quality, it’s good enough. Ultra-realism can be compromised for lesser expense to do these things in-house.
In architecture, building context is incredibly important (the surrounding streets, city, environment). The vast majority of UE4 arch-viz are interior apartments. This is because in UE4 it is very cumbersome to model and develop an entire scene. Lumion is capable of building exterior environments very easily. A repository of assets come with Lumion (cars, bus, trees, buildings, animated people etc). Another example is that Lumion 7 is capable of building entire city environments from OpenStreetMaps (https://www.youtube.com/watch?v=g3_cu-ZpRYQ).
As an architecture student who delved into UE4, I’m starting to worry that I may be wasting my time with UE4. The pros to Lumion are starting to outweigh UE4. The only drawbacks is that Lumion 7 still cannot achieve ultra-realism, and that Lumion 7 is very expensive. If Lumion is improving this fast, I feel by Lumion 8, architecture firms will no longer need UE4.
What do you guys think.