Is it possible to import light intensity animations from Cinema 4D using Datasmith?

I’ve been testing UE 4.24 to see if there’s a way forward using it for producing animated 3D content and while there’s a lot to love about it, I’m running into a challenge with getting animated light data into Unreal. A lot of the content we make uses animated light chases leveraging the power of Cinema 4D’s mograph tools to animate them easily. Using Datasmith brings over the position of all the lights and even brings over PSR animations, but the intensity data gets left behind no matter how I configure it. I’ve gone so far as baking the intensity animation to keyframes for each individual light, but to no avail. Is there something I’m missing that makes this possible? Or maybe it’s known for sure that this is not possible? I’d appreciate any insight, thanks!