First post, ever.
This isn’t for the editor; it’s for players of the game I want to develop.
What I’d like to do is to reflect player preferences for playing in well-lit areas with white screens that are easier to read in well-lit spaces, while changing to darker screens if the user has dark mode activated (and switching if they use a third-party switcher).
Generally, this is going to mean reading the Windows Registry on Windows, but what about other platforms like Android, *nix, and Apple-based products?
And, since I’m working on a Windows machine with a Windows target, how could I read the Registry from UE5 (I’m using the latest 5.7.3 update, if it really counts)?