Is it possible to enable LPV + RayTracing simultaneously?

Hi, I’ve noticed that enabling raytracing in my project automatically disables LPV(even though the console variable shows that it is enabled). I would like to know if there is a way to enable both simultaneously. I want to use a combination ray traced features and LPV for dynamic GI. I case there isn’t a way to do this, please let me know if there are any alternative ways to achieve the same effect.

bumping this in hope of getting a response