Is it possible to apply skylight to the blueprint viewport?

I often work on making actors with various props pre-arranged.

The light I can see when I’m working on the blueprint’s viewport is so dark and one direction that the dark areas of the objects are so dark that I feel a little uncomfortable working on them.

I thought it would be nice if sky light could be applied, just like on the level editor. Is there any way?

I never tried to do this in the Blueprint itself, possibly there are lighting options.
Otherwise I’d make a new blueprint actor holding a lighting setup and a “child actor component” on which you can select the class of your actor to display. It will be an “actor inside an actor”