Is it advisable to work with physically accurate lighting ranges?

Not sure what happened to applying pre-exposure, but you can still use realistic lighting values by enabling Extend Default Luminance Range… unfortunately for whatever reason this was removed as a project setting, though it is still available via command and ini.

If you are using Lumen I would not recommend using realistic sunlight values, as it has a bunch of issues that I wasn’t able to resolve. You can read about them here:

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