Is blueprint code accessible after cooking?

New to unreal engine and the concept of cooking. Is cooked code written in blueprint accessible to third parties without the project files? Or is it protected from that like C++ code?

Users do not have access to cooked code.

Can you specify? Are the files just packed away or is there a real obstacle in the way, like trying to decompile C++ code?

Black Cat,

You’d have to unpak the pak files in order to get any information. If you encrypt your project, you wouldn’t have any worries.

[EncryptData][1]

Good luck!

FAES::EncryptData | Unreal Engine Documentation