Summary
“Invisible to Ignored Players” doesn’t work on barrier device.
It works when applied until player leaves visible range on the barrier device and when they return and the barrier loads again. The barrier is visible.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Place a barrier in a UEFN map.
- Place a button and signal the button to have the barrier ignore the agent clicking it.
- Set the barrier to have the setting “Invisible to Ignored Players”.
- Turn on world partition (this might not be a necessary step).
- Start game.
- Click the button and observe the device disappear like it should.
- fly far away.
- return to the barrier and observe the barrier is visible.
Expected Result
The barrier should remain invisible after flying far away and returning.
Observed Result
The barrier is visible after flying far away and returning.
Platform(s)
all