Summary
Sometimes on generating a storm through Its Generate Storm Function through its Generate Storm Function (through a device or through verse) the storm becomes Invisible after a random time, can be instant or sometimes longer but is still present and still moves as intended just invisible.
This is game breaking and I’ve already spent 12+ hours trying to debug. It has had previous forum posts which where successfully reproduced but NEVER fixed after 5+ months?
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Change island settings to round based
Create a storm system with advanced storm controller and several beacons
Generate the storm through its generate storm function or using .GenerateStorm() in verse.
Storm will go invisible randomly, can take up to 20/30 rounds sometimes.
Expected Result
Storm should always stay visible until end of round or until it is destroyed through its destory storm function.
Observed Result
Randomly the storm will go invisible, if you walk back towards where the storm is it sometimes reappears.
Platform(s)
PC
Island Code
5468-4091-8161
Video
Additional Notes
Please fix this as its completely destroyed my map making it nearly unplayable at times. It shouldnt be backlogged as its already been 5+ months since the first report of this issue where it was never fixed. Thanks