Summary
Epic claims that the bug listed in the following 2 tickets was fixed in the v38.00 Update.
-HUD Controller doesn't consistently respect Inventory Layout Settings
-Player inventory layout is not respecting the hud controller settings - only on published island
This however, is not the case. The bug is still very much happening, as seen in the video linked below.
Context:
If you switch class, sometimes the HUD Controller Device does not respect the Inventory Docking Settings, defaulting to the initial Inventory Placement BR uses.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Set up 2 HUD Controllers
Set one to Class 1, and the other to Class 2.
Set Class 1’s HUD Controller to dock to the middle of the screen.
Set up a Class Designer and Selector for both Classes.
Start Game
Switch between both classes consistently.
Observe the Inventory UI ignores docking settings occasionally.
Expected Result
Inventory consistently docks to the correct position on the player’s screen.
Observed Result
The Inventory sometimes ignores the docking settings, returning to it’s original position on the HUD, as it’s seen in BR.
Platform(s)
PC
Island Code
4273-3327-6071
Video
Additional Notes
Please fix ![]()