Instantiating a heavy material on verse causes fps hitches

Summary

Instantiating a heavy material (200 material instructions) on verse causes fps hitches

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Create a verse device and a material with 200+ instructions with a few parameters
In the verse code, add
Sleep(10.0)
Material := MaterialName_material{}

Expected Result

Normal gameplay without fps hitches

Observed Result

FPS hitch 10 seconds from game start, right when the material is instantiated

Platform(s)

All

Tested again and it seems that the fps hitch happens even when creating a material with just one texture, however other material creations made shortly after the first one do not cause a fps hitch.

FORT-947513 has been added to our ‘To Do’ list. Someone’s been assigned this task.