InstancedFoliageActor is disappered when other sub level is loaded on mobile preview

im facing an issue that instancedfoliageactor is disappeared when sublevel is loaded on mobile preview.

i’ve test original 4.17 engine version.

step is like this

  1. make a composition world. (no matter how much big or many levels)
  2. put one instancedfoliageactor on any level.
  3. play as moblie preview
  4. check other sublevel is loaded or not , instancedfoliageactor will be disappeared when other sublevel is loaded even that level has that instancedfoliageactor is still alive.

please check this out.

Hello Jason,

I was unable to reproduce the issue you are experiencing. I have a couple of questions about your issue to help narrow down the issue you are experiencing.

  1. Can you provide screenshots of your issue?
  2. Can you reproduce this issue in a new project?
  3. If so could you provide a detailed list of steps so that I can reproduce the issue you are seeing?



We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.


sorry , i had long holidays i tested again this issue by 4.17.2 . Fortunately it doesn’t happen.
but i will check my project again after update engine ( i’m using 4.17.1)
thans for ur answer. have a good day