Inheritence/ networking question

I’m using networking and so far I see I’ll have to do everything myself, not even the character I posses is passed unless I have to dig deeper into something. So far, as I see I Have to create everything from scratch, for the character, I can’t use a character class or anything. Is their a clean way of doing this, is this correct or is there a better way of doing things.

Can you give an example? A good amount of the character networking, especially for movement, is already setup.

I have it down now. There was confusion about how the system actually worked and was configured to be set up. A few minutes thinking it all makes sense