So my weapon is under Weapons and my Character under player respecting the private/public folder hierarchy, this is the include I would add in my ShooterCharacter.cpp to be able to reach the weapon code:
PS .- Consider forward declaration for header files (as long as you don’t operate with the class).
I apologize for delayed response and thank you for a great answer! I was thinking this was the way to go, like using “Weapons/ShooterWeapon.h” instead of “ShooterWeapon.h” but I wasn’t completely sure, and I’m happy you confirmed it for me. I’ve been doing this recently and I’ve had much more success in coding with c++ now, thanks again