I’m trying to find out how to set the vr.PixelDensity in ini file. I’m building for Oculus Quest and I can’t find the right spot/ini to where to enter this, as every time I build and run the apk, the vr.PixelDensity seems to always reset to 1. I would need it to be set differently.
Did you ever find an answer to this issue?
You can use a ‘Execute Console Command’ node at begin play in your level blueprint, for an easy workaround.
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vr.PixelDensity is currently not working with OpenXR. The “fix” (it’s more of a new implementation as things have changed w. OpenXR) is unfortunately not able to make a hotfix for 5.0, but it should make it to Main soon, and ship w. 5.1 on the Launcher.
Can you confirm that
vr.PixelDensity
is now working with OpenXR (any runtime)?
Confirmed!