Importing meshes in 5.5 does not add morph targets to curves on skeleton.

Summary

This worked in 5.4, but without it there will be large problems for anyone using morph targets and control rigs.

Here is a solution in the meantime.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Character

Steps to Reproduce

Import any model with morph targets and create a control rig. The morph targets will not be listed for curves.

Expected Result

When a skeletal mesh is imported to UE curves should be generated for morph targets that go on the skeleton so that they can be used for control rigs.

Observed Result

The curves on the skeleton are not there

Platform(s)

Unreal