Summary
This worked in 5.4, but without it there will be large problems for anyone using morph targets and control rigs.
Here is a solution in the meantime.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Character
Steps to Reproduce
Import any model with morph targets and create a control rig. The morph targets will not be listed for curves.
Expected Result
When a skeletal mesh is imported to UE curves should be generated for morph targets that go on the skeleton so that they can be used for control rigs.
Observed Result
The curves on the skeleton are not there
Platform(s)
Unreal