Hi,
I have just finished Stephen Ulibarri’s Rune Sword texturing course in Substance Painter. I have followed the export and import process but my mesh is looking a bit misaligned and angular in UE5.5.
I found a possible solution to double-click the Static Mesh and enable ‘Use Full Precision UVs’ in the Build Settings which has made it better but still not resolved it entirely.
Pics below.

