Imported mesh is all black after rebuilding light ( as editor said I should)

My question was more to be able to properly help you :slight_smile: If you use blender, there is no point in telling you how stuff works in 3dsmax :rolleyes:
Im sure a lot of blender pros can help you here.

When I started with UE4, I also used a laptop 2x2.56 GHz with 2 GB RAM and an AMD mobile graphics chip. It worked quite decent. Each application for itself. But when I was running and UE4 at the same time, the thing was belching fire… :wink: I took the opportunity to get a decent dektop (again after a long time laptop only use).
Now with 8x4.00 GHz, 32 GB RAM and a 3GB GeForce 770GTX, I can use UE4, 3dsmax, Zbrush (or Mudbox) and photoshop at the same time and still have resources for Audition and other applications :smiley:

Im still struggling with blender… In 3ds it all comes somehow more intuitive, same as Maya. Blenders UI just evades me… :rolleyes:

Cheers,
Klaus