I want to keep particles even after changing the system of Niagara components

If this is possible.
I’m trying to control effects with a single Niagara component, but when I change the system set for the component, the effect that is playing disappears. Since the same system can be play multiple times in succession, I thought it would be possible to maintain the effects being played even if the system was changed.
I don’t know the exact specifications so I don’t know if this is possible. If that’s not possible, I’ll try another method.

Hi @carta_oro,

Yeah, unfortunately Niagara particles can’t persist if their emitter / system is gone. This is why if you have say a blueprint that plays a NS then destroys itself, you need to either keep the BP alive long enough for the emitter to finish or spawn the NS as a separate actor.

Let me know if you need any help brainstorming workarounds!

Thank you for your reply. I have a backup plan so I’ll try that.

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