I have activated GI, and now I have “Preview” writing everywhere that I can’t get rid of. (GI doesn’t build lighting)
Also it has randomly made some walls really bright, and others dark.
Does anyone know how to fix this? Have I accidentally ticked a setting that makes it like this?
How exactly did you enable GI? Only Lightmass gives GI and you need to build the lights in order to get rid of those preview overlays, and all your meshes need proper lightmap UV’s.
You can enable Precomputed Lighting as if you disable it, reflection captures won’t work.
In the video, I use a mixture of precomputed lighting and light propagation volumes.
I would post my settings here but unfortunately, I deleted my project file.
iPlay_Zombies, get settings from here:
and the Cornell Box.
Mix and play around with the settings until you get the effect you desire.