im_a_lama
(LAMA)
September 12, 2023, 12:53am
1
Please select what you are reporting on:
UEFN
What Type of Bug are you experiencing?
Networking
Summary
Prop not replicating after moving camera too far away
Steps to Reproduce
Move camera far from custom prop animated by the MoveTo() function
Expected Result
Prop should keep on moving
Observed Result
The prop stops moving but the server moves it because :
It keeps on moving on another computer’s close camera
The damage zone attached keeps on moving too (even if it disappeared too)
Platform(s)
PC
Additional Notes
So I’m trying to do a topdown camera game where the camera gets further to the player the more they gain in scale.
The problem is that it looks like starting from a certain distance, the actor will still show but the movement won’t replicate anymore over the client even though the server seem to still know about it, because the mechanics still work.
I’ve tried playing with the “Net Culling Distance Squared” parameter but setting it to 2500000000 (500m I think) won’t change anything…
I’m reall…
fmrl
(fmrl)
September 12, 2023, 1:49am
2
I haven’t tested it completely, but it feels like the prop’s replication range is determined by its starting position within the island
im_a_lama
(LAMA)
September 12, 2023, 1:53am
3
Hello, thanks for your answer, but I don’t think so, in the video it stops replicating as I get closer to its origin point. Also it always stops replicating at level 576 (mostly because of camera height changing)