기본 패키지에 청크ID 0만 포함하고 다른 컨텐츠를 HttpChunkInstallData를 통해 다운로드되는 프로젝트를 개발하고 있습니다.
질문은 2가지입니다.
1)
HttpChunkInstallData를 통해 다운로드하는 방식을 사용하는 경우 -iostore를 사용할 수 없는것으로 보이는데 앞으로도 유지되는지요?
(질문에 참조된 게시물: [Question about the result of -createchunkinstall in RunUAT.bat [Content removed]
2)
HttpChunkInstallData를 통해 패키징하는 경우, 빌드머신에서 문제가 생기고 있습니다.
20:50:10 [2025.06.04-11.50.10:468][ 0]LogBuildPatchTool: Executed with commandline: -mode=patchgeneration -usehyperthreading -UNATTENDED -BuildRoot=C:\Dev1Next\Windows\Test\pakchunk1 -CloudDir=C:\Dev1Next\Windows\CloudDir -AppID=1 -AppName=Sol_pakchunk1 -BuildVersion=Test -AppLaunch= -AppArgs= -custom=bIsPatch=false -customint=ChunkID=1 -customint=PakReadOrdering=0 -stdout -AllowStdOutLogVerbosity 20:50:10 [2025.06.04-11.50.10:468][ 0]LogBuildPatchTool: Continuing with 63 spawned worker threads. 20:50:10 [2025.06.04-11.50.10:502][ 0]LogBuildPatchTool: FeatureLevel was not provided, defaulting to LatestJson. Please provide the FeatureLevel commandline argument which matches the existing client support. 20:50:10 [2025.06.04-11.50.10:503][ 0]LogPatchGeneration: Running NEW Chunks Patch Generation for: 1:Sol_pakchunk1 Test 20:50:10 [2025.06.04-11.50.10:549][ 0]LogBuildStreamer: Enumerated 1 files in 153 us 20:50:10 [2025.06.04-11.50.10:549][ 0]LogBuildStreamer: Stripping ignorable files 20:50:10 [2025.06.04-11.50.10:549][ 0]LogBuildStreamer: Stripped 0 ignorable file(s) 20:50:10 [2025.06.04-11.50.10:809][ 0]/-------- FStatsCollector Log --------------------- 20:50:10 [2025.06.04-11.50.10:809][ 0]| Generation: Total Time: 305.804 ms 20:50:10 [2025.06.04-11.50.10:809][ 0]| Generation: Layers: 0 20:50:10 [2025.06.04-11.50.10:809][ 0]| Generation: Scanner Backlog: 0 20:50:11 [2025.06.04-11.50.10:892][ 0]| Generation: Unmatched Buffers Allocation: 1.052 MB, 1.003 MiB 20:50:11 [2025.06.04-11.50.10:892][ 0]| Generation: Unmatched Buffers Use: 1.048 MB, 0.999 MiB 20:50:11 [2025.06.04-11.50.10:892][ 0]| Chunk Writer: Serialize Time: 13.041 ms 20:50:11 [2025.06.04-11.50.10:892][ 0]| Chunk Writer: Num Saved: 1 20:50:11 [2025.06.04-11.50.10:892][ 0]| Chunk Writer: Data Size Written: 4.616 kB, 4.508 KiB 20:50:11 [2025.06.04-11.50.10:892][ 0]| Chunk Writer: Compression Ratio: 0.44% 20:50:11 [2025.06.04-11.50.10:892][ 0]| Chunk Writer: Data Write Speed: 353.949 kB/s, 345.653 KiB/s 20:50:11 [2025.06.04-11.50.10:892][ 0]| Cloud Enumeration: Manifests Loaded: 0 20:50:11 [2025.06.04-11.50.10:892][ 0]| Cloud Enumeration: Manifests Rejected: 0 20:50:11 [2025.06.04-11.50.10:892][ 0]| Cloud Enumeration: Chunks Enumerated: 0 20:50:11 [2025.06.04-11.50.10:892][ 0]| Cloud Enumeration: Chunks Rejected: 0 20:50:11 [2025.06.04-11.50.10:892][ 0]| Cloud Enumeration: Enumeration Time: 165 us 20:50:11 [2025.06.04-11.50.10:892][ 0]| Cloud Enumeration: Unique Window Sizes: 0 20:50:11 [2025.06.04-11.50.10:892][ 0]| Build Stream: Open Time: 9.076 ms 20:50:11 [2025.06.04-11.50.10:892][ 0]| Build Stream: Read Time: 47 us 20:50:11 [2025.06.04-11.50.10:892][ 0]| Build Stream: Hash Time: 4 us 20:50:11 [2025.06.04-11.50.10:892][ 0]| Build Stream: Enqueue Time: 1 us 20:50:11 [2025.06.04-11.50.10:892][ 0]| Build Stream: Data Access Speed: 404.467 kB/s, 394.987 KiB/s 20:50:11 [2025.06.04-11.50.10:892][ 0]| Build Stream: Potential Throughput: 404.286 kB/s, 394.811 KiB/s 20:50:11 [2025.06.04-11.50.10:892][ 0]| Build Stream: Total Data Read: 3.69 kB, 3.604 KiB 20:50:11 [2025.06.04-11.50.10:892][ 0]| Scanner: Created Scanners: 1 20:50:11 [2025.06.04-11.50.10:892][ 0]| Scanner: Running Scanners: 0 20:50:11 [2025.06.04-11.50.10:892][ 0]| Scanner: Complete Scanners: 1 20:50:11 [2025.06.04-11.50.10:892][ 0]| Scanner: CPU Time: 1.665 ms 20:50:11 [2025.06.04-11.50.10:892][ 0]| Scanner: Real Time: 1.666 ms 20:50:11 [2025.06.04-11.50.10:892][ 0]| Scanner: Hash Collisions: 0 20:50:11 [2025.06.04-11.50.10:892][ 0]| Scanner: Total Data: 1.052 MB, 1.003 MiB 20:50:11 [2025.06.04-11.50.10:892][ 0]| Scanner: Skipped Data: 0 B, 0 B 20:50:11 [2025.06.04-11.50.10:892][ 0]| Scanner: Processing Speed: 631.877 MB/s, 602.604 MiB/s 20:50:11 [2025.06.04-11.50.10:892][ 0]\-------------------------------------------------- 20:50:11 [2025.06.04-11.50.10:892][ 0]LogPatchGeneration: Created 1 chunks (3690 build bytes) (4616 compressed bytes) 20:50:11 [2025.06.04-11.50.10:892][ 0]LogPatchGeneration: Completed in 305.804 ms. 20:50:11 [2025.06.04-11.50.10:904][ 0]LogPatchGeneration: Saved manifest to C:/Dev1Next/Windows/CloudDir/Sol_pakchunk1Test.manifest. 20:50:11 [2025.06.04-11.50.10:914][ 0]LogCore: Engine exit requested (reason: BuildPatchToolMain Exiting) 20:50:11 [2025.06.04-11.50.10:914][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool 20:50:13 Took 3.03s to run BuildPatchTool.exe, ExitCode=-1073740791 20:50:13 Command failed (Result:-1073740791): C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\BuildPatchTool.exe -BuildRoot="C:\Dev1Next\Windows\Test\pakchunk1" -CloudDir="C:\Dev1Next\Windows\CloudDir" -AppID=1 -AppName="Sol_pakchunk1" -BuildVersion="Test" -AppLaunch="" -AppArgs="" -custom="bIsPatch=false" -customint="ChunkID=1" -customint="PakReadOrdering=0" -stdout. See logfile for details: 'BuildPatchTool_pakchunk1-2025.06.04-20.50.09.txt'
위와 같이 windows/android에서는 AutomationTool exiting with ExitCode=-1073740791 (-1073740791) 에러와 함께 패키징이 실패합니다.
iOS에서는 무한 루프에 빠지는것 같습니다. (6시간 소요)
로컬에서 동일한 명령어는 성공했는데, 로컬에서도 동일한 에러가 발생한적이 있습니다.
BuildPatchTool을 커스텀 엔진으로 빌드해서 테스트해보면, ~FPakPlatformFile()에서 크래시가 발생하고, Log상으로는 Pure virtual function being called로 WindowsPlatformMisc.cpp:747 에서 발생합니다. 더 이상 어디서 왜 발생하는지는 찾기 쉽지 않네요… 혹시 힌트가 있을까요?
감사합니다.