HQ Translucency Reflections Bug?

Hi there,

Since UE5.1 came out i’ve noticed a problem with glass.
When moving close to the object suddenly specular reflections appear and when moving approximately 10m out the disapear.

It is quite distracting. Is this a bug or by design. Or can I fix this with a simple value?

Thanks
Nick



Figured it out. The problem was that the glass material was two sided…
Solved all the problems.