I currently have this following code in order to move my character to a location.
void ABaseUnit::MoveTo(FVector Target)
{
if(!IsDead)
{
AAIController* ai = Cast<AAIController>(GetController());
ai->moveToLocation(Target,50.0f);
}
}
This will not compile and gives the error message:
Info ERROR: UBT ERROR: Failed to produce item: /home/josh/Documents/Unreal Projects/simplegeometryrts/Binaries/Linux/libUE4Editor-MyProject-951.so