How to use and include MobilePatchingUtils in C++ project?

Hi, please help.

I just finished Blueprint version of patching. All is working as excepted, and I wanted to rewrite and add more our logic to C++.

The showstopper is that I find impossible to include Blueprint library MobilePatchingLibrary from plugin MobilePatchingUtils.

I tried this:

  • Added PrivacyDependency in my build.cs
  • Copy plugin to [project]/Plugins
  • Compiler directive #if PLATFORM_ANDROID ( which makes the project compile for windows but not for Android )

Am I missing something? Thanks in advance. My version is github build of 4.20

Also, I’ve found HttpChunkInstaller plugin. Am I supposed to use this instead in c++ for more low-level functionality?